BELOVA, N. Gamification in science education: a promising field for Action Research?. Action Research and Innovation in Science Education, [S. l.], v. 4, n. 1, p. 1–3, 2021. DOI: 10.12973/arise/412891. Disponível em: https://arisejournal.com/index.php/arise/article/view/37. Acesso em: 29 sep. 2021.